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Select Region Select Region flag-icon-us. Giving close to no importance to the plot, Rayman focuses completely on the gameplay. But when a game has pretty much no argument to explore or to be based on, the gameplay part has to be pretty well developed, and luckily it is. The game design goes back to the roots of gaming, focusing more on making the game an entertaining and joyful experience. An incredibly simple game that delivers to be one of the purest and most entertaining experiences we've seen in a long time.
Indeed, Rayman is probably still not the king of platformer games, and it never truly was. But it is still incredible what they managed to create when making this beautiful title. You can feel how much love was put into developing this title.
The art style, the gameplay, the level design, everything is simply beautiful when it comes to this title. It's comparable to what they did when they made Sonic Generations, a game that evokes so many memories and brings back what made them great to start with. The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time.
Help us keep up! Join in and help us make this the best resource for Dolphin. Fixed before 5. Configuration This title does not need non-default settings to run properly. Version Compatibility The graph below charts the compatibility with Rayman Origins since Dolphin's 2.
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate. DX11, no graphic glitches except one bonus stage went 40FPS.
DX9 glitches video. Music repeats the same few seconds over and over after a while; still fully playable and beatable. Runs pretty well without glitches Garbled noise, bgm repeating, random graphical glitches, etc. Also, one of the few games that have a problem with Texture Filtering gridlike distortion pattern and discolored FMV. Would have used Direct3D 9 if there was anything that would display when you did that. Literally runs almost flawless, with the exception of those extra challenges in the levels in Jibberish Jungle.
Still those texture filtering glitches, plus 2 minor graphical glitches. Both are in the Snoring Tree. First one is when you enter the room with the old guy name , the backgrounds, old guy name again , and bubbles with the characters sometimes don't appear at all, but just a blue color. Re-entering the room will fix the problem. Second, in the room with the extra character bubbles blue Rayman, red Globox, etc when you don't have any of those red tooth things, if you go over by the guy who gives the tours, there will be an unreachable Electoon that appears near the Gloman bubble.
It will disappear when you walk away from the guy. I have no idea what causes these glitches. Also, there is one audio glitch. In the FMV, the audio cuts out and comes back on every 2 to 3 seconds. This can be seen in the Ubisoft logo animation when you start the game.
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