Download frets on fire 1.2.451 rf mod






















I think the yellow may be a littler over sturated though. I appreciate all the work, Rex. Post by chuck » Fri Jul 06, am are keys and notes compatible with 1.

Post by raph » Fri Jul 06, am in part, try them Last edited by raph on Fri Jul 06, am, edited 1 time in total. Post by codered » Fri Jul 06, am raph i downloaded it and it looks great. Sorry for the convenience. Post by raph » Fri Jul 06, am you can show me a screenshot if you want. I don't know what's wrong :S Also in the main menu, the 'Guitar Hero mod' text is somewhere in the down left corner :O Odd :p. Last edited by meadow on Fri Jul 06, am, edited 1 time in total.

Post by Capo » Fri Jul 06, am Graphically it is beautiful, really. But can you elaborate more on your hopo "fix", I played yyz and there were some hopos, but then tried iron man and there were no hopos in the first part, and then free bird and no hopos in the first part either. Are you aiming for your own implementation of hopos or trying to recreate the guitar hero ones?

And what's up with all the notes having tails, or does that come with the new version? My mod for fof version 1. Post by lare94 » Fri Jul 06, am great mod. Post by raph » Fri Jul 06, pm Capo wrote: But can you elaborate more on your hopo "fix", I played yyz and there were some hopos, but then tried iron man and there were no hopos in the first part, and then free bird and no hopos in the first part either.

N Loaded MainMenu. Note: This isn't the first program that wont work on my PC. Toad's Tool and the PA updater always give me errors. I guess this thing's been a dev test for so long, you put Development Test 1 in the Release notes. Unfortunately, I don't have a plug-in keyboard all laptops , so I can't test. But I'm glad this project's finally a clean app, it's been so long I'd like to see that, I never do this, I play without picking it up, and I've played for approx.

Are there limitations to the folder structure? This had something to do because I put the fretsonfire in the root of the drive and not PortableApps subfolder. Edit: hmm its not because its in the wrong folder apparently Trying to check some more. Hmm maybe the problem came because of a corrupted music or something Edit 2: I think I found the problem.. I thought I fixed it. But now the game starts in a folder and when I leave the folder the 3 demo songs are visible but not the folder.

I think the earlier problem was FoF not able to find the folder that was previously played. But now the root music folder ingame doesnt show the folder that contains the musics At this time I need to put one song in the Subfolder and then it shows the folder in the ingame browser The current splash is a bit ho-hum. What do you think of this one?

I already use the non- Portable version of FOF and have found the site to be extremely good. The game works ONLY if built-in mods are not used! I have NOT tried to install any additional mods or songs to the game, most because I'm uncertain where to place them with the odd methods of making it portable. I strongly suggest that the mod issue gets fixed, even if you have to remove the built-in mods forcing me to install them separately from the game files, which is likely the case would be to prevent people from suffering this problem!

For some reason the blue fuzzy circle around the F doesn't work. It just shows a butchered F for the icon. It's just a cosmetic issue, so it doesn't have to be addressed immediately. Edit: About the mods i downloaded the regular app and when i tried to change the mod it would not work, it would crash anyway. I will test on other machines. The main reason why I said odd is that Frets on Fire Portable current uses a compressed executable since like DT 7 or so that throws the conventional non-portable file structure out of whack.

The non-portable version I have 1. I can change the mods on it with little issues. It does lag a bit while the changes are put into effect, but that's about it. I've just been playing with this on my laptop running Ubuntu.

There was absolutely no problem installing or running it using wine 1. I can't wait until this has been officially released. I was played this game earlier on my system which contains windows 98 as operating systems.

But now i have seen this new version of the game,right now i am using the windowsXP is it suitable for this new version of the game or else any new version is required to this to play like Vista. The only thing I would like to see would be version 1. I like all the options it provides. While they're a bit overwhelming for new users, those who are a bit adventurous would likely enjoy them.

On the other hand, the Altarian Mod provides all this for some pretty hefty requirements. First of all is space requirements. FoF 1. The Alarian mod is about 5 - 6 times the size of the unmodded version. Since it's a bit excessive for a user to take all the Guitar Hero songs with them coming in around 2.

However, these are only estimates. The other issue are system requirements. While the minimum processor requirements would have to be throughly researched, I wouldn't feel comfortable running the Alarian mod on a processor slower than 2.

This suggestion is to give the users some choices, similar to Open Office, so they can pick the version that's right for them Frets On Fire starter pack tazguy79 Link? Glow pack RexMundi Link 1. Guns N' Roses mod claymen3 Link? Guitar Hero Background Pack dgrams Link 1. GH Theme blazingamer Link 1. Guitar Hero Score Amp mod crazy.

Guitar Hero Sounds mod? Halo mod HeruLuingul Link? HomestarRunner mod jake2k3 Link 1. Keytar Hero mod kingcarlo Link? Lightning mod jake2k3 Link 1. Lite Guitar Cases and Cassettes blazingamer Link 1. Lyrics mod YMS Link 1.



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